![]() ![]() I was only a Moderator at the time, not a Game Master who deals with this kind of stuff but I had my doubts and I made my doubts be heard loudly. I was by far the loudest voice against it because the story was always the same "I didn't do anything", "I didn't cheat" & so on. What exactly gets detected, how detection works is only need-to-know basis within staff as well.Īt first nobody was getting banned and then people got banned in waves, this of course raised questions about how detection works even within staff. This system was removed a very long time ago and replaced with something way more secure made by Eaty. There were a few auto bans like "Auto Ban: S2" was one of the more faulty ones while "Auto Ban: Third Party Software" was 100% accurate. The system flagged you for simply lagging out, creating bans that weren't accurate. Here is my take on this, PRO had an automated system during the time Shane was still a Dev. If you don't see this thread anymore, it means a staff-member removed it. Otherwise PRO might lose a lot of players. My suggestion is: get a new anti-hack system and let the appeals be there to let the banned people proof their innocent (also recheck all the current banned people). ![]() The banned people try to proof themselves that they're innocent, but sadly nobody believes them. ![]() There is an option to create an appeal on the forums, but when the banned people try to explain that they aren't banned the staff won't listen and trust the system more than the banned people. All of this because of a anti-hack system which isn't working properly. Friends of mine got banned while they had +/- 1000 hours playing time and spent almost $100. ![]() Why would someone who played hundreds or even thousands of hours a game risk his progress only to use a weird software to hack? Of course there are a few people that probably did use a hacking software, but most of them didn't. Sadly, this bot/system doesn't work properly, because people that get banned are often innocent and get banned for nothing. All of these charges were made by a anti-hack bot. Last few months a lot of people get banned for using an unauthorized software, having too many alt accounts etc. Please note: I'm not banned and never used any sort of hacks, so this thread is not about me. Bringing the development studio that catapulted the Metroid Prime series into critical acclaim on board may be what Metroid Prime 4 needs for its best shot at success.Hey, first of all, thanks for clicking on this thread. Considering how dedicated and vocal Nintendo fans can be (especially diehard fans of the Metroid series), Metroid Prime 4 needs to be a well-polished game to see any kind. Retro Studios, the development studio behind the first three Metroid Prime games and the much-beloved Donkey Kong Country Returns and Donkey Kong Country Returns: Tropical Freeze, will be taking over development of Metroid Prime 4. That basically resets the clock on a game highly anticipated by Nintendo fans. In a video to fans, senior managing executive officer Shinya Takahashi said that the “current development progress has not reached the standards we seek in a sequel to the Metroid Prime series.” Takahashi stated that Nintendo was not happy with the quality of the game and has decided to completely erase everything that has been done so far and to restart development. We’ve heard almost nothing about the development of the latest installment in the Metroid franchise, Metroid Prime 4, since its announcement at E3 2017. For a series that tends to fly under the radar and is usually forgotten, Metroid has an avid (if small) fan base. ![]()
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